package common.adventurecard.enemy;

import common.Enemy;

public abstract class Animal extends Enemy {
	//Enheter med egenskapen animal placeras som subklass till denna klass.
	
	private static final long serialVersionUID = 1L;
	private final int priority = 2;

	@Override
	public boolean usesCraft() {
		return false;
	}

	@Override
	public int getPriority() {
		return this.priority;

	}
}
